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Viper abilities valorant5/1/2024 Having both Berkas:Poison Cloud.png Poison Cloud and Berkas:Toxic Screen.png Toxic Screen active does not consume additional fuel beyond the cost of having one active.Fixed nearsight not applying properly when going through Toxic Screen.The area of Viper’s Pit is now shown on her team’s minimap when deployed.Toxic Screen now goes up faster along its full length, once it starts to form.Toxic Screen can now be placed during the buy phase of rounds, through spawn barriers.Decay on all smoke abilities no longer affects allies.Re-equip times vary per gun-but on average will reduce her weapon down time by.Viper now fast equips her weapon after casting.Vulnerable debuff applied from Snake Bite now lingers for 2 seconds after leaving Snake Bite.Amount of fuel at round start increased 50 > 100.Full blind distance from the wall increased to better match the blind distance from the edge of smokes.If active when Viper dies, Toxic Screen now remains up for an additional 2 seconds before deactivating.If active when Viper dies, Poison Cloud now remains up for an additional 2 seconds, or until Viper runs out of fuel.Can now immediately be redeployed when picked up, but grants a temporary charge instead of a permanent charge.When out of Viper's cloud, delay before health regen decreased 2.5 seconds > 1.5 seconds.While in toxin, Decay over time decreased 15 health > 10 health.Their decay level increases the longer they remain in contact with toxin. Enemies that cross through Berkas:Poison Cloud.png Poison Cloud, Berkas:Toxic Screen.png Toxic Screen, or Berkas:Viper's Pit.png Viper’s Pit are instantly inflicted with at least 50 decay.Fixed unintentional delay when deactivating Berkas:Poison Cloud.png Poison Cloud or Berkas:Toxic Screen.png Toxic Screen.Most noticeably, this was causing Marshal shots when the target was decayed 50 to reduce the enemy to 1 health instead of killing them.Fixed a bug when calculating if damage taken while decayed should be lethal for players with armor.Fixed Toxic Screen going longer than intended when it passed through the teleporter on Bind.Fixed Poison Cloud pickup distance being 200 instead of the intended 400.The instant decay inflicted when entering Viper’s smoke or crossing her wall reduced 50 > 30.Outer edges form faster to ensure it is lethal if an enemy sits in the entire duration. This change was a bug that was accidentally shipped.On cast, the chemical cloud now expands from the location of the indicator instead of from Viper's position.
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